16 #ifndef DD4HEP_DDEVE_VIEW3D_H
17 #define DD4HEP_DDEVE_VIEW3D_H
virtual View & Build(TEveWindow *slot)
Build the 3d view and map it to the given slot.
View TEveWindowSlot * slot
class View View.h DDEve/View.h
class View3D View3D.h DDEve/View3D.h
virtual ~View3D()
Default destructor.
View3D(Display *eve, const std::string &name)
Initializing constructor.
The main class of the DDEve display.
const std::string & name() const
Access to the view name/title.
ClassDef(View3D, 0)
Root implementation macro.