20 using namespace DD4hep;
#define DECLARE_VIEW_FACTORY(x)
ClassImp(View3D) View3D
Initializing constructor.
virtual View & Build(TEveWindow *slot)
Build the 3d view and map it to the given slot.
virtual View & Map(TEveWindow *slot)
Map the view view to the slot.
View TEveWindowSlot * slot
class View View.h DDEve/View.h
virtual View & CreateScenes()
Create the geometry and the event scene.
class View3D View3D.h DDEve/View3D.h
virtual ~View3D()
Default destructor.
The main class of the DDEve display.