20 using namespace DD4hep;
#define DECLARE_VIEW_FACTORY(x)
static void decrement(T *)
Decrement count according to type information.
virtual View & Map(TEveWindow *slot)
Map the view view to the slot.
View TEveWindowSlot * slot
ClassImp(Calo3DProjection) Calo3DProjection
Initializing constructor.
virtual ~Calo3DProjection()
Default destructor.
virtual TEveElementList * AddToGlobalItems(const std::string &nam)
Add the view to the global list of eve objects.
class View View.h DDEve/View.h
virtual View & CreateScenes()
Create the geometry and the event scene.
static void increment(T *)
Increment count according to type information.
3D projection for calorimeters
virtual View & Build(TEveWindow *slot)
Build the projection view and map it to the given slot.
The main class of the DDEve display.
const std::string & name() const
Access to the view name/title.